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NVIDIA Opening Up Endless Virtual World Possibilities With Its Game-Changing Omniverse
January 6, 2022 News


Written by: Martin Dale Bolima, Tech Journalist, AOPG.

The metaverse is here but so is the omniverse—the NVIDIA Omniverse to be exact. And the California-based GPU makers will showcase more of it at CES 2022, to be held in Las Vegas, Nevada in the U.S. from the 5th to the 8th of January (from the 6th to the 9th of January here in Asia).

“Omniverse is a platform for collaboration and simulation. It connects virtual worlds, and we (at NVIDIA) believe that virtual worlds will be required in the next era of innovation,” notes Richard Kerris, Vice President, Omniverse Platform Development IGM of M&E, NVIDIA in the NVIDIA CES 2022 virtual pre-brief with the media. “We believe that more content will be created and consumed in the digital world than in the physical world, whether it is being used for doing virtual worlds in entertainment, design, visualisation or even things like collaboration between different artists around the world, or using virtual worlds for doing synthetic data generation or virtual worlds for cars to learn autonomous driving.”

In short, virtual worlds are ubiquitous. They are everywhere, and this will necessitate the need for a consistent experience across all devices and input/output mechanisms to ensure optimised digital world experiences, whether on the enterprise level or on the personal.

Enter the NVIDIA Omniverse, which Gerris describes as “a foundational platform of these virtual worlds,” used to do things such as digital twins and virtual worlds for 3D creativity. Both, incidentally, are the prime use-cases of the NVIDIA Omniverse, and each has gotten major upgrades that will be showcased and announced at CES 2022.

Among NVIDIA’s major announcements at CES 2022 are the following:

  • General availability of NVIDIA Omniverse for GEFORCE RTX customers—free for individual use.
  • Updates to the Omniverse Partner System.
  • Omniverse for 3D Design Collaboration engineered specifically for the estimated 40 million 3D artists and content creators worldwide created games and visual effects, among other things.
  • Upgrades to NVIDIA Studio, an accelerated computing platform for content creators especially built for this “new era of artistry.”
  • ISAAC AMR for autonomous mobile robots built on NVIDIA AI and the Omniverse platform with DeepMap to develop a highly accurate base map for AMRs, Metropolis for enhanced situational awareness and ReOpt to increase overall operational efficiency.
  • Early access to Nucleus Cloud, a game-changing one-click feature that enables easy and seamless collaboration between and among creators worldwide.
  • Enhancements to Machinima and Audio2Face, and AI-powered facial animator.

Indeed, the Omniverse is here, and NVIDIA is no doubt pulling out all the stops to turn it into the game-changer that it is already. To learn more about this Omniverse, be sure to register for CES 2022 here and check out the official NVIDIA site here.